Fallout 4 Update 110 163 _hot_ Jun 2026

While Bethesda has released several "Next-Gen" updates (versions 1.10.980 and later), version remains the preferred choice for many for several reasons:

Breaks F4SE; adds "bloat" to the main menu; offers little for players who don't use the Creation Club. If you are currently dealing with a broken mod list due to this update, I can help you with: Instructions on how to roll back your game version using Steam Console. Checking if the current version of F4SE is compatible with your build. alternative mods that don't require script extensions. to a previous version?

For a heavily modded playthrough, 1.10.163 remains superior. For a vanilla or light-modded playthrough with ultrawide support, the newer update is better. How to Check or Downgrade to 1.10.163 on Steam fallout 4 update 110 163

As with any update, there are still some known issues that players may encounter. These include:

To truly understand the importance of update 1.10.163, it's helpful to see it as a turning point in Fallout 4 's lifecycle. alternative mods that don't require script extensions

The Fallout 4 community has been active in discussing the latest update, with many players taking to social media and online forums to share their thoughts and experiences.

It seems there might be a bit of confusion with the versioning, as patch numbers can get quite high and vary. A patch like 1.163 could refer to a much later update, potentially aimed at specific platforms or a cumulative update that includes all previous fixes plus new content or fixes. For a vanilla or light-modded playthrough with ultrawide

Despite its focus on Creation Club content, 1.10.163 included several quality-of-life improvements. According to contemporaneous reports, the update addressed a specific crash bug that would occasionally occur when targeting an enemy using . Bethesda described this as an "occasional issue," but for players who relied on VATS-centric builds, the fix was a significant relief.

According to Bethesda's internal notes, the December patch was designed as a cleanup operation: it contained "a number of small fixes that got bumped out of the November 20th patch". While the November patch required a hefty download, the December update was much smaller but still demanded a sizable chunk of space on consoles and PCs. Today, the version is most commonly associated with the release of the Virtual Workshops creation for the Creation Club.

Furthermore, the update addresses a well-known exploit by correcting enemy targeting in VATS. It is without the required "Penetrator" perk, bringing the system in line with its intended design.