Reshade Ray Tracing Shader Rtgi 0.33 | HIGH-QUALITY |
Turn off in-game SSAO, HBAO+, or screen-space reflections. RTGI replaces these features completely with higher-quality math, so keeping them enabled wastes processing power. 3. Use the Infinite History Feature
Have you tried RTGI 0.33? What game did you test it on first? Let us know in the comments.
($5), users often access the specific files and community support through dedicated Discord channels Core Setup & Optimization Depth Buffer Calibration
is a generic post-processing injector. It can add SMAA anti-aliasing or color filters to virtually any DirectX 9/10/11/12 or Vulkan game. Reshade Ray Tracing shader RTGI 0.33
RTGI 0.33 functions across multiple graphics APIs, including DirectX 9, 11, 12, OpenGL, and Vulkan. This enables gamers to add cutting-edge lighting to retro titles like Unreal Tournament or Max Payne as easily as modern games. ReShade 5.3 and RTGI 0.33 Update | August 2022
: The hallmark feature of 0.33 was the integration of motion vectors . Previous versions often suffered from "ghosting"—visual trails left behind moving objects—because the shader didn't understand how pixels moved from one frame to the next. By utilizing motion vectors, RTGI 0.33 significantly reduced these artifacts, allowing the ray-traced light to "stick" to moving geometry more accurately.
: While more efficient than early versions (which could drop FPS from 60 to 15), RTGI is still resource-intensive and can significantly impact frame rates depending on the game and settings. Depth Buffer Requirement Turn off in-game SSAO, HBAO+, or screen-space reflections
Copy the files from the Shaders and Textures folders into your game's reshade-shaders directory.
), is a post-processing tool that adds dynamic, realistic lighting and ambient occlusion to games by utilizing depth data. Version
RTGI accurately models the way light diffuses across surfaces, creating indirect lighting that standard rasterized games miss. It fills in dark, flat areas with soft, natural light, enhancing realism significantly. Use the Infinite History Feature Have you tried RTGI 0
released in August 2022, is a major update to Pascal Gilcher's (Marty McFly) popular screen-space path-tracing tool. It bridges the gap between traditional rasterized lighting and true hardware ray tracing by simulating light bounces based on the game's depth buffer. Key Features in RTGI 0.33
RTGI is a premium shader available via Pascal Gilcher’s Patreon page. Ensure you download version 0.33 or newer.
Uses the game's depth buffer to ensure light interacts correctly with 3D geometry. 🛠️ Key Technical Requirements
Light bounces off colored surfaces and naturally tints neighboring objects.
In many games, you must disable in-game SMAA/MSAA for the shader's depth-based calculations to work correctly. 18;write_to_target_document7;default0;4c0;18;write_to_target_document1a;_fonuaYbjLYWFkdUP-8C96AM_20;2a;