Xcom 2 Long War Guide Upd
If you want to dive deeper into specific builds or strategic setups, let me know:
Resources are scarce; your build order must maximize efficiency and survivability.
[Lib 1: Intel Mission (Find a Lead)] │ ▼ [Lib 2: Rescue Defector / Infiltrate Advent Facility] │ ▼ [Lib 3: Intercept Advent Vehicle (Assassinate/Extract)] │ ▼ [Lib 4: Attack Advent Network Tower (5-Man Squad Maximum)] │ ▼ [Lib 5: Regional Advent Base Assault (Full Squad, No Infiltration Timer)]
Missions are not simply handed to you. When you contact a region, missions are spawned but remain hidden until you uncover them by placing your Haven rebels on the . Your goal is to uncover as many missions as possible while they still have generous timers for infiltration. This is why a standard opening move is to put all rebels in your starting region on Intel. xcom 2 long war guide
LW2 introduces 8 distinct classes (Sharpshooter, Shinobi, Ranger, Assault, Gunner, Grenadier, Specialist, Technical), each with three branching perk trees.
Your primary DPS. Rapid Fire and Close Encounters make them deadly.
You will fail your first LWotC campaign around August. You will lose your best soldier to a critical hit from a unit you couldn't see. Advent will drop a pod of Muton Elites directly on your extraction zone. The Chosen will daze your medic while a Priest Mind Controls your Grenadier. If you want to dive deeper into specific
: The final step is a massive assault on the Regional HQ. Success "liberates" the region, significantly increasing resource gains and halting ADVENT activity there. 5. Recommended Build Order (Early Game) To keep pace with the Avatar Project and enemy scaling: Guerrilla Training School (GTS) : To train rookies into specific classes immediately. Resistance Ring (LWOTC only)
Uses the Arc Thrower secondary to disable high-threat enemies for multiple turns from a safe distance. 4. The Path to Victory: The Liberation Chain
The Long War mod is a massive overhaul of XCOM 2, adding new mechanics, units, and features to the game. It introduces a more strategic and challenging experience, with a greater emphasis on base-building, resource management, and soldier development. Your goal is to uncover as many missions
Long War 2 is a monumental challenge, but it is also the most rewarding way to play XCOM 2. It transforms the game from a fast-paced tactical shooter into a deep, strategic war of attrition where every mission, every soldier, and every decision has real, long-term consequences.
: Missions have hard evac timers. Always have an "exit strategy" by turn 4. To help you get started with your specific run, tell me: What difficulty level are you playing on?
(Covering Fire, Cool Under Pressure). Locks down enemy movement fields.
or suppressors reduces their detection footprint, allowing them to infiltrate faster. XCOM Commander's Journal 2. Manage Your Resistance Havens
