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So, hello guys, welcome to Gettobyte website. This blog is part of the Microcontroller coding series on NXP Semiconductors S32K144 MCU. Objective of this series is to learn Microcontroller technology by getting knowledge on how to do microcontroller coding. And for doing so we would be proceeding with NXP Semiconductors S32K144 Microcontroller. To know about this Microcontroller and reasons for selecting this MCU, it would be nice to have a look onto this blog.

There are many things in Microcontroller to learn and often it becomes very cumbersome and overwhelming from where to start and how. So, in This Microcontroller coding series we would be moving step-by step. Starting From Application side: that is peripherals of MCU and then rooting back to inner details of microcontroller. Dot worry just hold back your nerve, subscribe to channel newsletter and follow the series.

Table of Contents

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Now one of the first thing that is needed for doing Microcontroller coding is the Integrated Development environment (IDE).  NXP Semiconductors, provide its own IDE for doing microcontroller coding on S32 series of controller, that is S32 Design Studio. So, at first, we would be covering what is S32 Design Studio and How to use it. As throughout the microcontroller coding on S32K144 MCU, we would be using this IDE for doing hand-on practical programming to learn/understand things.

We have divided S32 Design Studio in 3 blogs for covering all things in chronlogical and story format so as to make things in interesting and fun way. Below are the links for using S32 Design Studio.

  1. Getting Started with S32 Design Studio Part 1 – gettobyte
  2. Getting Started with Design Studio Part 2 – gettobyte
  3. Getting Started with S32 Design Studio Part 3 – gettobyte

The motive of this blog is to: 

  1. IDE and Software Installation: SDK download/Development tool download/S32 Extensions & Updates.
  2. Making a Project: Importing project from example/making project from scratch/Opening already developed code.
  3. Project Configuration and Settings

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S32 Design Studio is a C/C++ development platform, for programming NXP S32 microcontrollers and microprocessors.

The C/C++ development platform of S32 Design Studio is itself based on Open-Source Eclipse IDE, which provides the features like Text Editor: for writing the code, Views: for showing information about the code, Perspectives: for providing the functionality to do specific types of tasks and advanced C/C++ code base navigation/development features.

It is an, Integrated Development Environment (IDE), for programming and debugging of ARM and Power Architecture-based S32 Microcontrollers. Just like Arduino IDE is there for programming Arduino, same way S32 DS is used for programming S32 Automotive microcontrollers of NXP Semiconductors.

S32 Design Studio IDE comes in 3 Variants: S32DS for S32 Platform, S32DS for ARM, and S32 DS for Power Architecture. The major difference between these IDEs is the support of S32 MCUs. As shown below pic:

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S32 Design Studio IDE Extensions

We will be focusing on S32 Design Studio for the S32 Platform, as it supports the majority of S32 Microcontrollers. So throughout the blog by S32 Design Studio we will be referring to S32 Design Studio for S32 Platform.

S32 Design Studio has specs as follows:

  • S32 Design Studio is based on Open Eclipse IDE, and it supports the GNU GCC compiler. Green Hills, IAR Compilers, and ARM processor toolchain.
  • S32 Design Studio has a text editor for writing the programs, with C/CPP programming widgets and modules.
  • S32 DS is a modular IDE in which there is support for many embedded programming features in the form of different perspectives.
  • S32 Design Studio also has a Code Configuration Tool S32 CCT, for selecting and configuring the peripherals of selected S32 microcontroller Via Graphic User Interface, making it easy to write the application and quickly.
  • S32 Design Studio also has compiler support of GNU GCC, so that we can directly build and compile the code from IDE via its GUI Interface to generate the elf of our program written.
  • Also, S32 Design studio has support of programming and debugging the generated elf into the hardware. It supports drivers for Jlink and PEmicro debuggers/programmers. It supports GDB and Openocd software debugging, these are the software packages that are required to program and debug the ARM Processors.

S32 Design Studio has features like: 

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: These tools modify application binaries by applying hex patches to disable built-in licensing checks.

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Historically, the most common exploit involved the file. This file is central to Adobe’s licensing library. The patcher replaces the legitimate file with a modified version (or patches the existing one) that tells the software, "Yes, this license is valid," even when it isn't.

Another crucial step these tools take is editing the system's . By adding specific lines to this file, the patcher redirects Adobe’s activation servers to your own computer (often redirecting to 127.0.0.1 or 0.0.0.0 ). Consequently, when Photoshop tries to "phone home" to check if your serial number is legitimate, the request goes nowhere, and the license appears valid.

Create smart. Create legally. And keep your PC safe.

The most immediate danger of using unauthorized patchers, however, lies in cybersecurity. To function, these tools often require users to disable antivirus software and firewall protections. They operate by injecting code into system files, a behavior that is indistinguishable from many types of malware. Consequently, malicious actors frequently bundle trojans, ransomware, and spyware with these "free" tools. Users seeking to save money on a subscription may inadvertently compromise their system, leading to data theft, identity fraud, or total system failure. For creative professionals whose livelihoods depend on the integrity of their workstations, this risk often outweighs the perceived benefit of free software.

It is critical to note that Adobe significantly changed its protection architecture in 2018 by removing the amtlib.dll package from its software. Consequently, . For newer versions (2019–2022), different tools like the Adobe Patcher for CC or similar emulators are typically required. Risks and Safety Considerations

S32K1xx Autosar Complaint RTD packages Software Installation

  1. Go to NXP Website:
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    nxp_website
  2. Search S32K1 Standard Software in search bar of NXP Website:
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    Autosar_RTD_Package_Search_NXP_Website
  3. After that, go to Real Time Driver Section and click on its drop-down arrow at Download tab. Under which you will see 2 subsections. Click on Real Time Drivers for S32K1.

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    S32K1_Standard_Software
  4. After that, you will be redirected to NXP FlexNet website, from where all Embedded Software packages of NXP Chips can be done. (Make sure but you are login to NXP website by creating your account)
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    NXP_FlexNet_Website
  5. Now click on Automotive SW – S32K1_S32M24x – Real-Time Drivers for Cortex-M.

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    NXP_RTD_Package
  6. You will see list of all Autosar RTD packages versions:
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    NXP_Autosar_Complaint_RTD_Packages
  7. You can download RTD package version as per your choice and use. We are going to use RTD 1.0.0 version in this blog and all of our demo codes and tutorials would be based on RTD 1.0.0 version. So, click on package which is of 1.0.0 version.universal adobe patcher v20 download pc exclusive
  8. After that product page of this RTD version would be opened, in which all the RTD installation files would be available for the software. You can also see release notes of corresponding RTD package.
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    RTD_V_1.0.0_Product_Page
  9. In this click on highlighted package, which is updatesite package of autosar Complaint RTD package 1.0.0. This package would be needed to download and integrate RTD package in S32 Design Studio.universal adobe patcher v20 download pc exclusive
  10. Clicking on it, download of UpdateSite will start begin. Make sure it is downloaded and saved into your PC:
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    RTD UpdateSite downloading
  11. Now Open the S32 Design Studio and Install New Software, by navigating to menu as shown in figure:
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    Install New Software for S32 Design Studio
  12. After that Install New Software Menu will open in which at first click on Add and then click on Archive.
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    Install_New_SOftware_Menu
  13. After that pop-up will open and select the Update Site Zip folder which is downloaded in step 11. And Add it into the Add repository menu which is shown in step 12.
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  14. After that click on Select All and click on Next. After this follow the instructions as shown in screens and RTD Package Installation process will begin
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  15. After successful installation, popup will come for Restarting the S32 Design Studio. Restart the S32 Design studio.
  16. Now lets check whether Software installation is done or not.
  17. Go to File and click on S32DS projects from Example. 
  18. In this you will see a Section by name of x and if you drop down it, all the peripheral demo examples with the installed RTD package would be shown.
  19. Now you can click on any example project and explore it.
  20. You can also follow steps from Step 7-10 of last section, to check whether RTD package installation is done or now. Just this time look for RTD packages with name similar to: ” S32K1 RTD  1.0.0″
  21. Congratulations your Autosar Complaint RTD package for S32K1xx is successfully done.

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Now after successful installation of software packages and SDK files for corresponding Microcontroller to be used, next step to do is Project creation.

Project creation can be further categorized into 3 parts:

  1. Making project from Demo Examples
  2. Opening already developed code.
  3. Making a project from scratch.

Let’s dive into each of these steps one by one:

  • Making project from Demo Examples

Just like in Arduino IDE environment we have basic Demo Examples already developed so that we can get hands on Microcontroller peripherals quickly, same way NXP Semiconductors, also provides demo examples in S32 Design Studio IDE for S32K144 Microcontroller to get hands on its peripherals easily and quickly. These Demo examples are downloaded once Software packages and SDK files of the S32K144 MCU are properly installed in IDE as told in previous step. To see this demo examples navigate to area of S32DS IDE as shown in below pic:

  1. Navigate to File–>New–>S32DS Project from Examples
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    Creating S32DS Project Examples Part1
  2. After that a window will pop-up like this, and it will be loading all demo examples from internal SDK that we have installed in last step.
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    Creating S32DS project from examples Part 2
  3. After successful loading, window will show Demo examples for all the SDK’s that you have downloaded, in below pic you can there are number of SDKs in my system, but in your case, you will see only S32K1xx SDK RTM v4.0.2 Example Projects highlighted SDK.
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    Creating S32DS project from examples Part 3
  4. Now click on the SDK name: S32K1xx SDK RTM v4.0.2 Example Projects and we can see list of demo codes for all the MCU’s of S32K1 family: S32K116, S32K118, S32K142, S32K142W, S32K144, S32K144W, S32K146, S32K148, as shown below. Our ElecronicsV2 development board is made on S32K144 MCU, so we will be exploring demo examples of S32K144 MCU

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    Creating S32DS project from examples Part 4
  5.  Now Demo Examples are also further divided into 2 categories: Driver Examples and Demo Apps. Driver Examples: demonstrate basic example to use each peripheral of the MCU. Demo Apps: demonstrate basic application codes like blink led, motor control example.

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    Creating S32DS project from examples Part 5
  6. I will open the Demo Apps examples of blink led, to demonstrate the Demo Example project. This Project blinks the on board RGB LED which is attached at pin PD15 and PD16 of the S32K144 MCU using ElecronicsV2 Board.
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    Creating S32DS project from examples Part 6
  7. After opening the project our window will look like this:
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    Creating S32DS project from examples Part 7
  8. Now as we open the project, we will see multiple windows as shown above, for us for initial understanding we will focus on only 2 windows. The one in left is Project Explorer: where we can see our Demo_App Project folder structure and all (.c,.h) files of our project. And in the center is the Code Editor, where you can see main.c. We can double click on any .c/.h file from the project explorer window and that file will open up in code editor. Now we can edit/modify/understand our project files directly from here.
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    Creating S32DS project from examples Part 8
  9. This feature in S32DS makes it very easy and convenient for developers to understand and develop the software by navigating to different project files. This feature is not there in Arduino IDE environment and it’s very hard to understand the Demo example project files and code over their.
  10. One can explore different examples in the list of demo example at step 5 & 6 to get hands on with S32K144 MCU peripherals and features easily using ElecronicsV2 Board.
  • Making Project from Scratch

This is the step, in which we can make a Project in S32DS from scratch. From the scratch i mean without any 

  • Opening already developed code.

This step i guess would not be used by most of the beginners, but those who have some Project code of S32DS and wanna open it in S32DS 3.4. They can open it by below steps:

  1. Go to file–>Opening project from file system: 
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    Opening already S32DS project Part 1
  2. After that the pop-up which comes up, in that click on directory:
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    Opening already S32DS project Part 2
  3. Now navigate to the project folder that you wanna open, like i am goanna open the RFID Project here, which i have already developed and click on select folder:
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    Opening already S32DS project Part 3
  4. Now you will see project folder, will be opened and select the project in the folder window. After that click on finish:
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    Opening already S32DS project Part 4
  5. Now you will see your project will be opned in S32DS3.4. Project explorer showing all the project files and folder.
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    Opening already S32DS project Part 5
  6. And that’s how you can open your already developed project based on S32DS. If your project doesn’t open by this way, write down your issues in below comment section or in the forum page of Gettobyte.universal adobe patcher v20 download pc exclusive

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Now we have opened, the project In S32 Design Studio. Let me just tell you to make you guys aware about certain Project configurations and setting we can do, which night be required when we will be doing Embedded Software Development on These MCU’s.

  1. Build Configurations
  2. Build Configuration Explorer
  3. SDK managment
  4. Properties:
  • C/C++ Build
  • Resource
  • Run/Debug Settings
  • Task tags

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Entry-level photography tiers offer essential photo editing and cataloging tools at a fraction of the full suite price.

file across various Adobe applications, including Photoshop, Illustrator, Premiere Pro, and After Effects. Ease of Use

: These tools modify application binaries by applying hex patches to disable built-in licensing checks.

Using the Universal Adobe Patcher v2.0 is straightforward: universal adobe patcher v20 download pc exclusive

Using your computer’s hardware secretly to mine cryptocurrency, degrading your PC's lifespan. 2. System Instability and Crashes

Are there any security issues with Adobe Reader? | Community

You do not need to risk malware or legal trouble. Here are legitimate ways to get Adobe software for free or cheap. Using the Universal Adobe Patcher v2

Are you using these tools for or professional work ?

Historically, the most common exploit involved the file. This file is central to Adobe’s licensing library. The patcher replaces the legitimate file with a modified version (or patches the existing one) that tells the software, "Yes, this license is valid," even when it isn't.

Another crucial step these tools take is editing the system's . By adding specific lines to this file, the patcher redirects Adobe’s activation servers to your own computer (often redirecting to 127.0.0.1 or 0.0.0.0 ). Consequently, when Photoshop tries to "phone home" to check if your serial number is legitimate, the request goes nowhere, and the license appears valid. | Community You do not need to risk

Create smart. Create legally. And keep your PC safe.

The most immediate danger of using unauthorized patchers, however, lies in cybersecurity. To function, these tools often require users to disable antivirus software and firewall protections. They operate by injecting code into system files, a behavior that is indistinguishable from many types of malware. Consequently, malicious actors frequently bundle trojans, ransomware, and spyware with these "free" tools. Users seeking to save money on a subscription may inadvertently compromise their system, leading to data theft, identity fraud, or total system failure. For creative professionals whose livelihoods depend on the integrity of their workstations, this risk often outweighs the perceived benefit of free software.

It is critical to note that Adobe significantly changed its protection architecture in 2018 by removing the amtlib.dll package from its software. Consequently, . For newer versions (2019–2022), different tools like the Adobe Patcher for CC or similar emulators are typically required. Risks and Safety Considerations

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