Xcom Enemy Within Dev Console //top\\ Full Jun 2026

> set soldier position 20 20 Soldier moved to position (20, 20)

argue the full console is essential for Long War modding or testing custom map strategies without playing 40 hours to reach a specific tech level.

He launched the game. The familiar logos flickered, the ominous menu music swelled. He loaded his doomed save. The Geoscape appeared. Hesitantly, Elias reached out and pressed the tilde key. xcom enemy within dev console full

GiveResource Engineers [amount] / GiveResource Scientists [amount] : Bypasses recruitment wait times .

| Command | Effect | |---------|--------| | GiveResource <resource> <amount> | Resources: credits , alloys , elerium , meld . E.g., GiveResource credits 9999 | | GiveEngineer <n> | Adds engineers (max 99 visible) | | GiveScientist <n> | Adds scientists | | SetCountrySatellites <country index> <n> | Puts satellites over specific countries (indices: 0=US, 1=Russia, etc.) | | SetCountryPanic <idx> <0-100> | Adjust panic level per country | | GiveItem <item name> <qty> | Items like corpse_sectoid , weapon_fragments , elerium115 | | StartMission <mission type> | Force a mission type (e.g., StartMission UFO ) | | ShowResearch | List all research projects | | SetResearchComplete <project name> | Instantly finish specific research | | SetFacilityGrid <x> <y> | Unlock or place facilities (dangerous – can break base layout) | | GivePerk <perk name> | Adds a perk to the selected soldier (strategic screen) | &gt; set soldier position 20 20 Soldier moved

If you are playing the mod, a special Engine.upk file is usually included, making enabling the console easier. Download the Dev Console (Long War) from the UFOpaedia . Follow the mod instructions to replace the necessary files.

He went to the mission he had just failed—the Paris Terror Site. He deployed his squad. The map loaded, the rain lashing down against the grimy streets. He could hear the Chryssalids chittering in the fog. He loaded his doomed save

If you see a small, gray text bar appear at the bottom of the screen, congratulations—you have successfully unlocked the .

This article is your definitive, step-by-step guide to enabling, accessing, and mastering the .

Be careful using KillAliens during certain story-critical missions (like the Temple Ship or base assault). Sometimes, skipping alien waves can prevent the necessary extraction zones or boss triggers from spawning.

Mastering the tactical depths of XCOM: Enemy Within is notoriously difficult, but if you want to experiment, bypass frustrating bottlenecks, or test out overpowered builds, the developer console is your ultimate tool. Because the vanilla game natively disabled the developer console for Enemy Within (unlike in Enemy Unknown ), accessing it requires a few manual tweaks or community tools, but the payoff is absolute control over your campaign.