Fe Kick Ban Player Gui Script Op Roblox Work

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local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local DataStoreService = game:GetService("DataStoreService") local adminEvent = ReplicatedStorage:WaitForChild("AdminAction") local banDataStore = DataStoreService:GetDataStore("PermanentBanList_v1") -- CRITICAL: Replace these IDs with your user ID or your trusted admins' IDs local ALLOWED_ADMINS = [12345678] = true, -- Replace 12345678 with your actual Roblox User ID -- Check if a player is in the permanent ban database when they try to join Players.PlayerAdded:Connect(function(player) local banKey = "Banned_" .. player.UserId local success, isBanned = pcall(function() return banDataStore:GetAsync(banKey) end) if success and isBanned then player:Kick("You are permanently banned from this game.") end end) -- Process incoming requests from the client panel adminEvent.OnServerEvent:Connect(function(player, action, targetName) -- Security Check: Verify sender has admin privileges if not ALLOWED_ADMINS[player.UserId] then warn(player.Name .. " attempted to use admin commands without permission.") return end -- Locate the target player in the current server local targetPlayer = Players:FindFirstChild(targetName) if action == "Kick" then if targetPlayer then targetPlayer:Kick("You have been kicked by an administrator.") print(targetName .. " has been successfully kicked.") else warn("Kick failed: Player not found in this server.") end elseif action == "Ban" then if targetPlayer then local banKey = "Banned_" .. targetPlayer.UserId -- Save the ban permanently to the database local success, err = pcall(function() banDataStore:SetAsync(banKey, true) end) if success then targetPlayer:Kick("You have been permanently banned by an administrator.") print(targetName .. " has been successfully banned permanently.") else warn("Failed to save ban data: " .. tostring(err)) end else warn("Ban failed: Player must be online in this server to ban by name.") end end end) Use code with caution. Step 5: Final Configuration & Security Safeguards

-- Create the GUI local gui = Instance.new("ScreenGui") gui.Name = "KickBanPlayerGUI" gui.Parent = game.StarterGui

To create a functional kick and ban GUI in

With , a client cannot directly affect another client. If a local script tries to run game.Players.LocalPlayer:Kick() , it will only kick that specific user. If a local script tries to delete or kick another player, FE blocks the action entirely. fe kick ban player gui script op roblox work

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Before going any further, the most crucial information in this article must be addressed. The pursuit of FE kick/ban scripts carries severe risks:

BanBtn.MouseButton1Click:Connect( () Remote:FireServer(PlayerBox.Text, ReasonBox.Text, Use code with caution. Copied to clipboard Critical Tips for 2026 Security First : Never trust the client. Always verify the

To make the GUI "work" under FE, you must create a bridge for the signal to travel from the button to the server logic. This public link is valid for 7 days

to send a request from the player's UI to the server, where the actual player:Kick() command is executed. How the System Works

local Players = game:GetService("Players") local player = Players.LocalPlayer

Open the PanelController inside your ScreenGui. This script captures user input and sends it across the network bridge.

In this article, we created a GUI script for a FE kick/ban player system in Roblox. The script provides a basic interface for administrators to manage player behavior, including kicking and banning players. You can customize and extend the script to fit your game's specific needs. By implementing a FE kick/ban player system, you can maintain a positive and enjoyable environment for your players. Can’t copy the link right now

local ReplicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = ReplicatedStorage:WaitForChild("AdminAction") local frame = script.Parent local targetInput = frame:WaitForChild("TargetInput") local kickButton = frame:WaitForChild("KickButton") local banButton = frame:WaitForChild("BanButton") -- Function to send request to the server local function sendAction(actionType) local targetName = targetInput.Text if targetName ~= "" then remoteEvent:FireServer(actionType, targetName) end end kickButton.MouseButton1Click:Connect(function() sendAction("Kick") end) banButton.MouseButton1Click:Connect(function() sendAction("Ban") end) Use code with caution. Step 3: The Server-Side Script (The Logic & Security)

Prevent a player from ever rejoining that specific game.

In the world of Roblox development and game security, the phrase represents a highly sought-after toolset for game moderators and developers. Managing a multiplayer server requires robust tools to remove disruptive players instantly.

-- Ban the player if selectedPlayer then -- Prompt for reason local reason = "" local reasonInput = Instance.new("TextEntry") reasonInput.Name = "ReasonInput" reasonInput.Parent = gui reasonInput.Focus()