If you have a commentary set from PES 2012 or 2011, do not throw it away. Tools like the "Commentary Converter v4.0" allow you to transfer audio files from older versions to the PES 2013 engine.
What version of the game are you using (e.g., the original PC CD version, or a pre-patched version)?
To fix your language, you need to understand how Konami structured the img folder inside your PES 2013 root directory (usually C:\Program Files (x86)\Pro Evolution Soccer 2013\img ).
Download your desired language files from a trusted PES community hub. The files usually arrive compressed in .zip or .rar formats. Extract the contents using an extraction utility like WinRAR or 7-Zip to reveal the raw .img files. Step 3: Copy Files to the img Folder pes 2013 language files pro evolution soccer 2013 at 2021
: Language files (text and commentary) are typically found in the C:\Program Files (x86)\Konami\Pro Evolution Soccer 2013\img directory.
Navigate to your PES 2013 installation directory. Copy the existing img folder and paste it somewhere safe as a backup.
Navigate menus, master league settings, and player stats in your preferred language. If you have a commentary set from PES
(forces game to read from root img first)
: These are larger files starting with dt00_ . For instance, dt00_e.img is the standard English commentary file. Changing and Adding Languages in 2021
For those using the (PSP version), you may need to temporarily switch the system language to Spanish before English becomes selectable in some versions of the game config. To fix your language, you need to understand
folder, and look for recently modified files (usually starting with ). Copy these to a backup folder. : Repeat this for every language you want to collect.
Sometimes a "2021 Patch" comes with its own language files. Ensure you are not overwriting a patch's crucial files with vanilla language files. Conclusion
Save your settings and restart the game to ensure all scripts reload perfectly. Troubleshooting Common 2021 Patch Errors
This file contains the text for the menus, player names, and UI elements.